﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using OmegaEngine;

namespace OmegaEngine
{
    public class Pickup : PhysicsActor
    {
        // Whether the pickup is automatically used on pickup or not
        bool AutoUse = false;

        // Constructors
        // Player without a camera, useful for bots
        public Pickup(Model Model, PhysicsObject PhysicsObject)
            : base(Model, PhysicsObject)
        {
            this.PhysicsObject = PhysicsObject;
        }

        public virtual void OnUse()
        {

        }
    }
}
